Creative software for Roblox developers

From an idea to Roblox UI.

Describe the interface. Shape every component. Export a working hierarchy to Roblox Studio.

GenGUI / Game store
Create/Game store
Game store
Prompt

A colorful in-game store with crate tabs, cash packs, and purchase buttons for weapon crates.

Generated with GenGUI

The work gets the attention.

One tool can support very different games because the visual direction comes from your prompt and references—not a fixed template.

Game store

Game store

Generated UI
Rebirth

Rebirth

Generated UI
Admin panel

Admin panel

Generated UI
Settings

Settings

Generated UI

The workflow

Make the concept. Keep control of the result.

GenGUI carries one interface from prompt through reconstruction and export, so you spend time on the game instead of rebuilding a mockup by hand.

01 / 03

Start with the screen you can picture.

Write a prompt, choose the workflow and canvas, then add a reference when the UI needs to fit an established art direction.

New generation
Describe your interface5 credits

A colorful in-game store with crate tabs, cash packs, and purchase buttons for weapon crates.

Reference image +Generate

Model

Flow 1.5

Quality

High

Canvas

Landscape

Add a visual reference when you need GenGUI to follow an existing game's palette and shape language.

Game store

02 / 03

Work with components, not a screenshot.

Smart Slice and Flow 1.5 reconstruct the generated art into layers you can select, move, resize, rename, and refine.

Settings / Editor
Settings
OptionRow

03 / 03

Move into Studio without rebuilding.

Export a real GuiObject hierarchy as .rbxmx, with the image assets and geometry already connected.

Export to Roblox Studio

StoreScreen.rbxmx

22 objects · 14 images

Download

⌄ ScreenGui StoreScreen

⌄ Frame Header

TextLabel Title

⌄ Frame CrateGrid

ImageButton CrateCard

ImageLabel CrateArt

TextButton Purchase

Roblox Studio

Real objects, ready for game logic.

GenGUI exports frames, labels, buttons, anchors, and image assets as a Studio-ready hierarchy—not a flattened screenshot.

Editable GuiObjects
Correct anchors and sizing
Local download or Open Cloud upload

Built around the artifact

Less time translating between tools.

Reference-aware generation

Carry an existing game's palette and shape language into a new screen.

Two reconstruction paths

Use Flow Core for speed or Flow 1.5 when each visual element needs separate extraction.

Visual editing

Adjust the hierarchy, geometry, text, and image components on a purpose-built canvas.

Studio-ready export

Download locally or use Open Cloud to upload and wire image assets into the hierarchy.

Pricing

Credits for complete workflows, not leftover stages.

One charge starts the whole run — Flow Core 15, Flow 1.5 30, Flow 2 50. Internal stages are included. Editing and export stay free.

Starter

$9/mo

60 credits each month

4 Flow Core · 2 Flow 1.5 · 1 Flow 2 + 10 credits

Enough for regular Flow Core work or a Flow 2 run each month.

Choose Starter

Creator

Recommended

$19/mo

150 credits each month

10 Flow Core · 5 Flow 1.5 · 3 Flow 2

The plan most builders should start on.

Start with Creator

Pro

$39/mo

350 credits each month

23 Flow Core · 11 Flow 1.5 · 7 Flow 2

For studios shipping several screens a month.

Choose Pro

Studio

$79/mo

750 credits each month

50 Flow Core · 25 Flow 1.5 · 15 Flow 2

Highest monthly allocation and the cheapest credits.

Choose Studio

Free accounts get 15 one-time credits. Purchased packs never expire and are spent after subscription credits.

Credit packs

Worse value than a subscription, on purpose. Credits never expire.

Quick Top-Up

$5

30 credits

One Flow 1.5 run, or two Flow Core runs.

Small Pack

$10

65 credits

A Flow 2 run plus a Flow Core run.

Medium Pack

Popular

$20

140 credits

Almost a Creator month, without a subscription.

Large Pack

$40

300 credits

Six Flow 2 runs, or twenty Flow Core runs.

Bulk Pack

$75

600 credits

Purchased credits never expire.

FAQ

Before you start.

Need something else? Reach the team through the contact page or Discord.

A .rbxmx file containing a real GuiObject hierarchy—frames, ImageLabels, ImageButtons, and TextButtons with their positions and sizes intact. Import it into StarterGui and connect your game logic.

Yes. GenGUI starts with a cohesive generated concept, then reconstructs it as individual, editable components. The result is usable Studio UI rather than one flat picture.

Yes. Attach a reference image when you generate and GenGUI will follow its palette and shape language while creating a new interface.

A complete workflow is one charge: 15 for Flow Core, 30 for Flow 1.5, and 50 for Flow 2. Included stages are not billed again. Explicit stage reruns cost extra. Slicing, editing, and exporting do not spend credits.

Projects autosave to your account. Recent generations remain available so you can continue slicing and editing without generating the same layout again.

Start creating

Make the interface your game needs next.

Start creating